space fantasy low poly broken piramide
HighPoly decimated model included. HighPoly model polycount: 1009735 tris
lowpoly model polycount: 1000 tris, 770 tris (base mesh), 230 tris (pieces)
textures 512x512 pixdiffusespecularemisssive (fluoricent and emissive)
formats: max, fbx, obj, marmoset scene
optimized UV: upscaled huge shells, downscaled small shalls
ADDITIONAL FILE FORMATS UPON REQUEST
ABOUT THE IMAGERY Please note that the studio scenes and light and environment settings are not included. Model placed in the center of coordinate system. No lights, cameras and render/scene setup.
If you have any questions, please contact me via cgtrader conversation.