DESCRIPTION

PBRtoMaya: PBR Textures to Maya Arnold , Vray , Renderman , RedShift Tools

*PBRtoMaya is easy input PBR textures to maya *

  • create for render engine materials network template , simplify the process

Features:

  • System Support : Windows , OSX
  • Maya Support : 2017~2025
  • Render Engine Support : Vray3.6+ ,Vray Next+ , RenderMan22+ , Arnold5+
  • Simplified UI
  • Customized Substance Painter Texture Preset to All Render Engine
  • Import PBR Textures: Substance Painter , Megascans , Poliigon And Other PBR Texture To Create Maya Render Engine Materials
  • User Friendly:Reference Megascans 3DAsset , 3DPlant FBX Data In Maya Automatic Setting SubD , Displacement And Assign Shading
  • User Experience Design Shading Network Easy to work , Make up the official shortfall only Vray GPU not support color correction node
  • Vray Leaves Material:Special for Vray Leaves Material to Megascans 3DPlant
  • Support Textures To Triplanar Mapping , Easy to build Big Scene

Release 1.5

  • fix some Python3.7 for Maya 2022 & Python3.9 for Maya 2023 Bugs
  • Added convenient settings for multi-objects Subdivide and Displacement tools

Release 1.6

  • Supports Maya 2024, Maya 2025

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PBRtoMaya PBR Textures to Maya Render 3D model

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File formats
PY
Python Script | 6 files<br />Version: 1.1.1<br />File Size: 2.76 MB
PDF
PDF | 5 files<br />File Size: 2.31 MB
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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