Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine’s automation possibilities. As a Leading Art Outsource company, Leartes Studios is dedicated to pushing the boundaries.
The Material Assignment tool makes it easy to track static mesh assets with common slots and allows you to bulk assign materials to them all at once.
As an art outsource company, our primary focus has been on delivering exceptional visual assets, animations, and art production services to game developers. However, recognizing the evolving needs of the industry and the importance of efficient workflows, we have embarked on the development of our groundbreaking code plugin tool.
Ultimate Level Art Tool Documentation:
Showcase Video Link: https://youtu.be/gZCcOSubK-g
Showcase V1.20 Video Link: https://www.youtube.com/watch?v=muosdp29hKs
Tutorial / Demonstration Video Link https://drive.google.com/file/d/1NlLx-_UiKiWAsA0gcATyxnx-4VZP6kRn/view
Documentation Link: https://drive.google.com/file/d/1M-uZkodtjFU3224UKWqRVbUvU6wWgD-E/view
Technical Details
Features
Code Modules MaterialAssignment(Editor)
MaterialAssignmentManger(Editor)
Number Of C++ Classes 6
Number of Blueprints 2
Network Replicated No
Supported Development Platforms Win64
Supported Target Build Platforms Win64
Important note : Editor Scripting Utilities needs to be enabled.
This Tool is also available in Ultimate Level Art Tool