DESCRIPTION

Menu controlled shelf tool to import, build, arrange and setup materials in Houdini. Focused in ease of use and reusability across sessions (can always be edited).

|

Capacities

  • Add/remove texture nodes for the most common texture types, while retaining the capacity to dynamically update their texture file

  • Automatically connect the textures to the shader node, or correction node if present

  • Add/remove the most common correction node for the particular type of texture (color correction or remap). Normal map node (“mtlxnormalmap”) comes by default

  • Automatic dynamic conscious rearranging of the nodes in material network

  • Apply the correct color space interpretation for the type of texture in a typical ACES configuration

  • Apply the correct signature (float, color, vector3) for each texture

  • Change the name of both the tool and the material subnet

|

Ease of use

  • Dynamic rearranging of nodes. As they’re added or removed, they automatically adjust to have the shader node as their vertical axis

  • Dynamic indentation of nodes. If the nodes are of the same class of texture (Coat, Coat color, Coat roughness) they’re grouped in a different horizontal level to either the texture node above or below

  • Persistent usage beyond a session. You can open up a saved .hip with an active tool in it, and it will remain functional, as well as transferred to the next .hip you save it as

  • Two ways of deleting the tool: either delete the tool using the built-in “delete” button, where all created nodes get erased, or manually delete the control node and keep all created nodes

  • Change the name of both the material subnet and the control node through a built-in name text input

  • Detailed documentation, help commentary on parameters and easy setup

  • Works on both Karma Material Builder and generic USD Material X Builder

  • Any supplementary correction node gets deleted when its input texture node does so

|

EXAMPLE IN VIDEOS (originally GIFs xD)

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Houdini - Material Wizard Free 3D model

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
PDF
PDF<br />File Size: 57.5 KB
PY
Python Script<br />File Size: 57.5 KB
PNG
PNG<br />File Size: 57.5 KB
OTHER
Other<br />File Size: 196 Bytes
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Other
The model uses a different geometry type (e.g., voxels, point cloud).
Unwrapped UVs
Publish date
Model ID
Chat