A blender script to generate cobwebs dynamically between multiple objects.Simply select all your desired objects in the scene, and click run script.See video preview.
Adjustable parameters include:
Additional info
Script creates cobwebs as polygon meshes that can be exported in any format.
Script automatically adds a procedural material shader on the cobwebs containing a mix between a transparent shader and a noise shader.
You can run the script multiple times on the same selected or different selected objects with different parameters each time to obtain variation and interesting results. You can rotate and move each cobweb individually.