(Sorry my bad english)I try to made it low poly but i couldn't. I will use it in my game, you can rotate cover in game engine cause cover's origin set to rotate point.
Model consist of 2 parts: -Upper case (It's pivot on rotating point, you can animate in game engine easily) -Lower case
Model -Verts: 1,358 -Faces: 1,476 -Tris: 2,656
All textures are in rar file: -KolDiffuse.png (Albedo map, 512x512) 66,6KB -KolNormal.png (Normal map, 2048x2048) 362KB -LowerCaseDiffuse.png (Albedo map, 2048x2048) 4,43MB -LowerCaseNormal.png (Normal map, 2048x2048) 415KB -LowerCaseHandleDiffuse.png (Albedo map, 512x512) 329KB -LowerCaseHandleNormal.png (Normal map, 2048x2048) 1,74MB -LowerTutacak.png (Albedo map, 512x512) 468KB -UpperCaseDiffuse.png (Albedo map, 2048x2048) 3,62MB -UpperCaseNormal.png (Normal map, 2048x2048) 761KB -UpperCaseHandleDiffuse.png (Albedo map, 512x512) 427KB -UpperCaseHandleNormal.png (Normal map, 2048x2048) 1,29MB -UpperTutacak.png (Albedo map, 512x512) 461KB
There's 7 materials on model: -UpperCaseHandleMat -KolMat -UpperCaseMat -UpperCaseTutacak -LowerCaseHandleMat -LowerCaseMat -LowerTutacak
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