Hand Prosthesis model made in Blender.
4k, 2k and 1k textures all in 1UV map
Maps: base color, alpha, anisotropic, anisotropic rotation, metallic, normal, roughness, specular tint, specular, subsurface color, subsurface.
No visible shading issues, topology pretty clean, contains some tris and n-gons.
Realistic scale: X: 6.97cm, Y: 10.3cm, Z: 22.1cm
Objects are in world center.
2 decals are on plane with alpha.
3D model files: fbx, obj, ply, stl