This is a render ready scene created in Lightwave 2018. The scene utilizes instancing. Additional formats included. -ZBrush / a high detailed mesh, need to add materials, textures etc... -OBJ format, moderately low poly -FBX
Explanation on the PREVIEW images. -CoronaVirusBeauty.jpg : retouched beauty render -CoronaVirusrender02.jpg : raw output from native Lightwave render. -VirusFBXrenderCaps.jpg: very basic render of the FBX file -VirusHirezZBrushScreenGrab.jpg : the ZBrush / Ztool representation of the mesh -VirusZbrushWireDecimated.PNG: optimized mesh from ZBrush
The different pieces are displaced by procedural textures. Subdivision levels can be set to the desired quality. I have included a Zbrush mesh, which has been decimated / optimized.