Closed neural network 3D model

This is the closed neural network. It consists of closed blocks of neurons. One such block consists of three neurons which are connected between each other. All their axons and dendrites are connected each to other. There are no any open ends (It is right that all ends are connected).
One block which you can see on 360 picture consists 33000 polys.
The scene consists of 8 clones of it. You can make many clones of this block to create large neural network.

All materials and textures are 3ds max procedural.

All textures in the main scene are 3ds max procedural.
Also there is the zip archive neurons_baked.zip. It contains alternative scene and .obj and .fbx models with baked 16K textures. If you don't use 3ds max you can take them.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects50
Cameras1
Editable mesh42
Helpers1
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale43
Objects with Default names8
Objects without materials0
Animated objects1
Groups14
Scene bounding box size ( X / Y / Z )7520.14 mm / 2841.46 mm / 3013.32 mm
Renderer NameV Ray Adv 3 00 08
Type of lightingLights : (Total lights: 6)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
VRayLight001Light
neuron_type_C-007Editable Mesh
neuron_type_A-001Editable Mesh
VRayLight_COOL001Light
neuron_type_B-009Editable Mesh
neuron_type_A-010Editable Mesh
VRayLight_WARMLight
neuron_type_B-011Editable Mesh
neuron_type_C-009Editable Mesh
VRayLight_COOLLight
neuron_type_C-012Editable Mesh
Point001Helper
neuron_type_B-007Editable Mesh
neuron_type_C-008Editable Mesh
neuron_type_A-013Editable Mesh
neuron_type_B-010Editable Mesh
neuron_type_C-011Editable Mesh
neuron_type_A-014Editable Mesh
neuron_type_C-013Editable Mesh
neuron_type_A-007Editable Mesh
View all 50 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
Point001100f
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
VRayLight_COOL001VRayLight
VRayLight_WHITEVRayLight
VRayLight001VRayLight
VRayAmbientLight001VRayAmbientLight
VRayLight_COOLVRayLight
VRayLight_WARMVRayLight
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera001Freecamera
Texture files and paths
Textures0
Unique texture names0
Relative texture paths0
Absolute texture paths0
Textures
Materials
Materials4
Default material names1
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
24 - DefaultStandard0
neuron_lightVRayMtl2
neuron_darkVRayMtl2
NEURONMulti/Sub-Object4
Geometry
Polygons462,000
Triangles1,121,460
Vertices560,954
3-sided polygons504
4-sided polygons461,496
5 and more-sided polygons0
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
NEURONs_CLOSED42
LIGHTs6
02
Viewport Screenshots

Comments

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kathrecha wrote
superb.

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Available formats
  • 3ds Max(.max) (2 files) -
    Version: 2014, Renderer: V-Ray 3.60
  • Alias/WaveFront Material(.mtl) (2 files) -
  • OBJ(.obj) (3 files) -
    Version: 2014
  • Autodesk FBX (.fbx) 148 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-06-23
  • Model ID#621497
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 264,000
  • Vertices 263,984
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No