I used Blender 4.0 for the modeling and rendering of Pot Bot, and Substance Painter to create the textures. To finish, I adjusted the final renders in Adobe Photoshop, making color corrections and other necessary adjustments.
This project holds special meaning for me, as I was able to apply the knowledge gained over many years of study and practice, without relying on tutorials or external guidance. I firmly believe that the best way to learn is by making mistakes, and this project was a concrete proof of that. I appreciate the growth opportunity it provided.
The plant is not included.