A basic collection of tools for a chemistry lab, non-animated, PBR texture with custom glass shaders (Printed and non-printed)
Texture info provided in seperate folders. I've incuded the .blend file if you want to modify some things, it's organised and clean and contains item with their modifiersin Unmodified Collection you can play with the settings to reduce or increase the poly count, remember to recreate the faces of the items you have modifided at the bottom after you have applied modification, if you need help you can contact me.
The .blend file also contains a very high poly 'Wire and gauge' (not that you'll need it but, it's there {I made it for my OCD.})
You can also change the colours of the liquids easily via the shader graph that is provided, just play with the 'Color node'.
Textures are free base resolution is 2K but if you want a higher resolution you can just message me.
Total polygons:
Triangles: 380,055 Vertices: 188,444
Seperate items poly count:
Erlenmeyer Flasks Triangles: 31,797 Vertices: 15,898
Volumetric Flask Triangles: 17,856 Vertices: 8,928
Test Tube (Single) Triangles: 17,090 Vertices: 8,481
Test Tube (Multiple) Triangles: 169,416 Vertices: 84,610
Filter Funnel Triangles: 4,632 Vertices: 2,316
Pear-Shaped flask Triangles: 72,952 Vertices: 36,480
Graduated Cylinder Triangles: 26,622 Vertices: 13,256
Round Bottom Flask Triangles: 21,658 Vertices: 10,848
Spatula Triangles: 6,448 Vertices: 3,226
Burner Triangles: 28,674 Vertices: 12,882
Thank you!