Hologram Brain and metal base ready for Unreal EngineThis asset includes:2 Meshes: SM_Base: A metallic base containing 2 materials, one of them being neon.
SM_Brain: The brain features an animated material responsible for the effects. I aimed to simulate synapses exploding and then reconnecting while also portraying the device as aged, which is why I simulated glitches.1 Blueprint: The blueprint integrates the SM_Brain to enable animation. I made it rotate and added a collision box for the audio (a machine-working sound). The audio activates when approaching the device and deactivates when moving away.
VFX:I also added 2 Niagara Systems:
NS_Smoke: A light smoke effect coming out of the device.
NS_HologramLight: Responsible for creating small effects simulating projection glitches connecting the brain and the device.1 UV with lightmap ready.Textures in 4k resolutionSimple README included with tutorial on how to use in Unreal EngineTriangles Count: 43.508 triangles for all - ( 8.238 Brain / 35.270 Base Metal )Along with the file, I am sending a video with an overview of the asset in action. 1 Blueprint:The blueprint integrates the SM_Brain to enable animation. I made it rotate and added a collision box for the audio (a machine-working sound). The audio activates when approaching the device and deactivates when moving away.