This is a 3D photogrammetry scan of a stylized skull, originally made of plaster and digitally edited to resemble realistic bone. The asset includes a single highpoly mesh and two PBR texture sets: a clean version and an aged, dirty variant.No modifications were made to the mesh or UVs — only the textures were processed to enhance realism. Ideal for concept art, visual storytelling, game props, or anatomy-based scenes.
Includes:
This is raw scan geometry with artistic texture variants — mesh and UVs are untouched.