A scanned stone, used for marking an old road in Germany. The Stone is located at the "Harz" Area, near some old towns. The model features a closed bottom, as well as game-ready low-poly models, which can be used in game-engine like Unreal-engine 4 or CryEngine. More features and Details below!
Features: 8k Textures PBR ready Game-ready Base and LOD mesh closed bottom High-poly Scan mesh Accurate Sizes of the mesh
Meshes: Highpoly-scanned-mesh (HP) Base-game-ready-mesh (Base) LOD-game-ready-mesh (LOD)
Texturepacks: HQ_Textures.zip (8k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 1k for LOD) GQ_Textures.zip (2k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 256x256 for LOD) HP_Textures.zip (8k Diffuse, Normal, Roughness for HP)
The polycounts are (in verts):
HP: 389,463 Base: 602 LOD: 327
If you have any questions, feel free to ask. If you have whishes for my next model, write me a private message or comment below. If you are interested in my working process, please visit " http://siebencorgie.jimdo.com/start/work-behind-a-model/ "
thank you!
-siebencorgie