Old Bog Stump Low-poly 3D model
Photogrammetry scan of an old bog stump. Optimized and texture baked to a relatively low poly base mesh. I used a de-lighting process to create an even diffuse texture. Suitable for fairly close rendering if using micro bumps. Basic material is setup. All maps are included - A0, curvature, cavity, normal and bent normals and others to adjust the maps as you need them.