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This cliff model was scanned from real cliff and optimised for VRay renderer.
This model has a polycount of 148000 polys and 75200 verts.
It uses two maps which are diffuse and normal in 4k. Additional noise was used for bump effect in VRay material.
Mesh software clarified several different meshes with overlapped structure. Maybe this is OK as long as the use is PC games, but for modifying for 3Dprinting it was useless!Great cliff, looks wonderful as a background gem.very helpfull