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Buddha Head" model is made of mainly quad geometry with regular flowing polygons meant for subdivision. The model has a high res texture applied making it suitable for close up renders. It is a continuous mesh, air tight and free from any artifacts making it easier to modify in case 3d printing is required . The design is based on tian-tan statue. Also suitable as a high res base for game models.
Geometry-
Made from mainly quads. Triangles are limited in numbers and are in areas hardly noticeable.The model scale is nearly 40 cm in height.
polys - 53981verts - 53958
Textures / Materials-
The model uses a 4k resolution texture map applied in color, bump and specular values. Only standard materials are used. UV's are unwrapped and non overlapping emphasizing facial area.
File Formats-STLOBJMTLNote-
-Non native formats like dae may require manual texture assignment.-The scene is free from any lights / camera setup and just contains textured model near origin.-No plugins required
REVIEWS & COMMENTS
accuracy, and usability.
