Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD system principle. This antique decorative shield model captures the essence of bygone eras with its bronze surface, symbolic engravings, and tarnished sheen, making it ideal for historical reenactments, fantasy games, and virtual museums. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UV. All textures are 4096*4096 in size. If you like the model, please like and leave a comment.