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High-resolution scan of a tree trunk from southern Turkey.
This item contains:
raw 45-million-polygon mesh;
32k texture map (albedo, generated with flash for flat, shadow-free color);
decimated 500k fbx triangle version with 4k texture — ideal for quick prototyping or layout blocking without needing to process the raw high-poly. That fbx contained in Maya file too;
All scans were captured using flash, to reduce ambient shadows and produce clean albedo maps ready for physically based workflows. These are production-grade photogrammetry assets designed for 3D artists working in games, cinematics, and virtual storytelling.
Enjoy.