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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
The wide dirt road is made using seamless material with a display. Sand and pebbles. Rare tire tracks.
High detail allows you to render the road up close, and the longer length reduces the effect of tiling on wide frames.
The material is applied to any plane (road) with a width of about 5 meters and a corresponding UV with a tile size of 5x10 meters.
faces: 300
High-resolution seamless textures up to 8192x16384px:
Diffuse
Normal
Roughness
Specular
HeightMap (height ~15cm)
AmbientOcclusion (not connected)
Vray 6 and above, Corona 7 and above.
*When importing from FBX, make sure that input gamma = 1 for all textures except Diffuse color.
*To keep the correct size when importing from FBX for versions MAX 2016 and below, import FBX via the File/Import menu
*System units of measurement: centimeters, keep this in mind when importing into a meter-wide scene.