DESCRIPTION

This asset is a low-poly optimized 3D model of a garden wheelbarrow filled with fallen leaves, based on real-world 3D scanning technology and further optimized for performance.

The model preserves realistic proportions and surface character while maintaining a lightweight polygon count, making it ideal for creative or professional projects requiring realistic human characters and environments.

Designed for real-time rendering, this asset is suitable for games, simulations, and interactive scenes where performance and visual clarity are critical.

Suitable For (CG Use)

Video games (PC / Mobile / VR)

Environment design

Open-world scenes

Stylized or semi-realistic projects

Simulation projects

AR / VR applications

Background props

Educational visualizations

Key Features (CG)

Low-poly optimized geometry Created using professional 3D scanning technology Game-ready topology Clean UV layout Optimized for real-time engines Lightweight asset Good LOD base Natural proportions

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001710 Garden Wheelbarrow with Leaves Environment Prop Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 38.5 MB
BLEND
Blender<br />File Size: 2.15 MB
FBM
fbm<br />File Size: 25.6 MB
JPG
JPG | 3 files<br />File Size: 64.1 MB
FBX
Autodesk FBX<br />File Size: 25.6 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
5000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2500 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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