DESCRIPTION

This optimized low poly tree trunk 3D model delivers high visual detail while maintaining excellent performance for real-time applications. The stylized, twisted branch design makes it ideal for forests, fantasy environments, and outdoor scenes.

The model is fully UV unwrapped with non-overlapping UVs, allowing efficient texture usage and clean baking results. High-quality PBR textures provide realistic bark surface detail, depth, and natural color variation without increasing polygon count.

Designed for smooth integration into game engines and 3D software, this asset balances performance and realism, making it perfect for games, VR, AR, and cinematic background elements.

Technical Details

Optimized low poly geometry

High-detail appearance using PBR textures

UV unwrapped

Non-overlapping UVs

Diffuse (Albedo) map

Normal map

Roughness map

Metalness map

Game-ready topology

Easy to customize and scale

Ideal For

Game environments

Real-time rendering

Forest and nature scenes

Fantasy and stylized worlds

VR / AR applications

Background and mid-ground props

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QUALITY VERIFIED
This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Tree Trunk Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 140 KB
Renderer: Cycles | 5.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 74.4 KB
FBX
Autodesk FBX<br />File Size: 49.7 KB
GLTF
glTF<br />File Size: 26.6 MB
STL
Stereolithography<br />File Size: 43.5 KB
PNG
PNG<br />File Size: 26.3 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
890 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 447 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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