DESCRIPTION

This is a 3d model of a Tree stump. perfect for decorating any outdoor scene in high end broadcast animations or next gen games.

This model was created using a hi resolution 3d scanning process ( Photogrammetry) as such the accuracy of the shape and textures is 100% the same as the real world item.

The model has been optimised for easy rendering and real time use in high end game engines. all details from the original high resolution scan have been baked into the normal map for the model, and the topology allows perfect subdivision.

Model has a diffuse map and a normal map.diffuse textures are photographic for complete accuracy and the normal map has been baked from the original scanned model with 300K+ polygons.Tree Stump - 01.jpg 8192 x 8192Tree Stump - 01 Normal.jpg 8192 x 8192UVs are 100% non overlapping, allowing easy changes.

Model is quads and tris only 99% quads.

  1. Polygons
  2. VeticesModel is in real world scale 28cm tall, and centred at zero.Model is correctly named and on its own layer.Cameras and lights are on their own hidden layer.All objects logically named.

All renders are done with one skylight in 3ds max using scanline.You will receive exactly what you see above Including all cameras lights etc.Originally created in 3ds max 2014 with Multiple additional formats available including OBJ, FBX and DAE so easy to add to any game engine or program of your choice.

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Tree Stump Low-poly 3D model

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Native file format
MAX
Size: 38 MB
Renderer: Default (Scanline) | 2014
Exchange formats
OBJ
OBJ<br />File Size: 37.9 MB
FBX
Autodesk FBX<br />File Size: 113 MB
FBM
fbm<br />File Size: 113 MB
DAE
Collada<br />File Size: 38.1 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
7939 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 7922 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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