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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Pine cone 3d model:
It contains low poly and high-poly meshes (UV and textures included).
4K **PBR **pipeline for textures, Game Ready models.
Pack contain fully setup **Blender **scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Low-poly meshes:
SM_Pine_Cone.fbx (poly: 54144 vert: 26905)
SM_Pine_Cone_LOD1 (poly: 27072 vert: 13402)
SM_Pine_Cone_LOD2 (poly: 13536 vert: 6679)
SM_Pine_Cone_LOD3 (poly: 6768 vert: 3333)
SM_Pine_Cone_LOD4 (poly: 3384 vert: 1672)
Hi-poly meshes:
SM_Pine_Cone_HI.obj (poly: 108583; vert: 55099)
SM_Pine_Cone_Scaned_Mesh (poly: 2605948; vert: 1306264)
Textures:
T_Pinecone_AO.tga
T_Pinecone_D.tga
T_Pinecone_N.tga
T_Pinecone_R.tga
T_Pinecone_S.tga
T_Pinecone_PBR.tga
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)