Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for use in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Ranunculus Bicolor model, with its gradient petals from yellow to red, textured steps, fluffy center, and veined leaves, is perfect for botanical visualization, architectural scenes, and educational tools.
The model's textures include PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. Additionally, all textures are 4096x4096 in size.
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