
Update (August 2025)Enhanced with normal maps, a roughness map, and refined models.
Thank you all for your support! Based on customer feedback requesting more visible bump detail on the flower petals (which was very subtle in the original version), this model has been updated with:
Three unique normal maps for the petals, to add variation and enhance close-up realism.
A new roughness map for improved surface detail and more accurate shading.
Readjusted and refined 3D models across all formats (Blend, FBX, OBJ, glTF), with small artifacts corrected for better quality and compatibility.
(See updated previews rendered in Blender 4.1 with Cycles.)
I hope you enjoy this update! If you have any questions or need assistance with the model, please feel free to contact me—I’m always happy to help.
The HDRI used in the blend file is forest , which can be found in blender file path (\datafiles\studiolights\world)
CREDIT: the leaf textures are modifications of the textures downloaded from Polyhaven