US Bottle Canteen WWII Low-poly 3D model

This is a model of a US army aluminium bootle canteen used during the Second World War. The 3D model is ready for game and low poly using. The lonely material is ready for PBR rendering and compatible for Unreal Engine or Unity.

Originally created with Blender 2.77

Low poly model

SPECIFICATIONS

  • Objects : 3
  • Polygons : 1526
  • Subdivision ready : Yes
  • Render engine : Cycles render

TEXTURES

  • Materials in scene : 1
  • Texture size mixed (2048px)
  • Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are included
  • Textures formats : JPG/PNG/TGA

GENERAL

  • Real scale : Yes
  • Scene objects are organized by groups

ADDITIONAL NOTES

File formats don't include textures. All textures are in a specific folder named 'Textures' (except for the blender)

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    US Bottle Canteen WWII
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    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
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    Response 85% in 4.0h
    3D Modeling
    Low-poly Modeling
    Rendering
    UV mapping
    Texturing
    Shaders
    PBR modeling
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    3D model formats
    Native
    • Blender 2.77 (.blend)7.95 MBVersion: 2.77Renderer: Cycles
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    • 3D Studio (.3ds)38.4 KB
    • Collada (.dae)75.8 KB
    • OBJ (.obj, .mtl) (2 files)-
    • Autodesk FBX (.fbx)1000 KB
    • Textures JPG-Version: JPGVersion: PNGVersion: TGA
    • Other 8.6 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2016-09-06
    • Model ID#643625
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 1,526
    • Vertices 1,506
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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