desirelike
Amazing!
















The software environment blender 3.0, composed of multi-element solid closed models, see screenshots for details. Hard surface high poly, no UV and no maps, the default material is simple to color. The model subdivision modifier is retained, the polygon amount displayed on the interface is the amount after subdivision, and the polygon amount before subdivision is 88883, and the output is in FBX/OBJ general format, which is the model before subdivision.You can get more information from the preview pic.If any question please write to me.