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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Sandbag_1.............660 polygon...............................332 vertices.
Sandbag_2.............868 polygon...............................436 vertices.
Sandbag_3.............1544 polygon...............................774 vertices.
Sandbag_4.............708 polygon...............................356 vertices.
Sandbag_5.............714 polygon...............................359 vertices.
Sandbag_6.............912 polygon...............................458 vertices.
Sandbag_7.............846 polygon...............................425 vertices.
Sandbag_8.............1052 polygon................................528 vertices.
Sandbag_9.............702 polygon...............................353 vertices.
Sandbag_10............720 polygon................................362 vertices.
OBJ,FBX,BLEND FORMAT MODEL.
4096 * 4096 TEXTURE.
uv map.:Sandbag_Base_Color.SandbagGlossiness.SandbagAO.SandbagNormal.Sandbag__Specular.
GAME READY.