Little Boy Atomic Bomb Low-poly 3D model

LittleBoy Atomic Bomb

  • All Textures created in Substance Painter and exported in .PNG PBR formats.

  • Includes textures for rough/met and gloss/spec workflows.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.90.1

  • Textured in Substance Painter 2020.2.1.

  • Rendered Marmoset Toolbag 3.

  • modelled to real world scales.

  • Fully and efficiently UV unwrapped.

  • Game ready.

  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

Formats included

.Blend (Native)

.FBX

.OBJ

.DAE

Objects included

  • Little Boy Bomb
  • Lights (Collection)
  • Camera

Textures included in .png format.

LittleBoy - 4K

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)

Poly Counts combined (According to Blender inspection tools).

  • Face count: 11,064
  • Vert count: 11,457
  • Edges: 22,394
  • Triangulated count: 20,420
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Little Boy Atomic Bomb
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3D Modeling
3D Print Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
PBR modeling
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3D model formats
Native
  • Blender 2.90.1 (.blend)48.4 MBVersion: 2.90.1Renderer: Eevee
Exchange
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk FBX (.fbx)598 KB
  • Collada (.dae)2.93 MB
  • Textures 88.1 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-11-18
  • Model ID#2712683
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 11,064
  • Vertices 11,457
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
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