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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/20
Padding on 4k texture - 8 px.
Rig simple, can there is a bone for a bowstring, you can pull it.
2 Materials, 1 for bow 1 for quiver
Harp_Bow_1 - 12397 Tris (Have 6 version with different equipment options)
Harp_Arrow(4 version) - 685 Tris
Quiver have 20 variations. 12 arrows, 6 arrows, 3 arrows, 1 arrows, empty and variations equipmentHarp_Quiver_1(Full arrows, Full equipment) - 6211 TrisHarp_Quiver_20(Empty) - 1657 Tris
model content:
Unreal project_4.18(for install, transfer the folder to Content in your project)
Unity package_2022.3
Archive - fbx
Archive - fbx_unity
Archive - obj
Archive - ue_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, Mask)
Archive - unity_textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, Mask)
Archive - all_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX), Mask)
Archive - Blender_textures