Created using cylinder, sphere and cone object in Maya.Rendered by Arnold Render.Color object by aiStandardSurface from Arnold Shader.Lighting using area light from Arnold and using three point lighting technique.Vertices :94848Polygons :667027In below is the address of texture that used in this object :https://th.bing.com/th/id/OIP.yYqdhGA9whvRZ8UeeIGcVAHaE_?pid=Api&rs=1