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Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object, the dimensions of the diameter slightly differ from the dimensions in the drawing by a fraction of a millimeter, due to the fact that the low-poly model is made on high-poly. ) Cartridge ~ 0,993 x 0,993 x 2,5 cm. Bullet ~ 0,926 x 0,926 x 1,23 cm. Case ~ 0,993 x 0,993 x 1,81 cm.
Polygons - 1436 /Triangles - 2808 /Vertices - 1410
Cartridge: Polygons - 623 /Triangles - 1214 /Vertices - 609
Bullet: Polygons - 431 /Triangles - 830 /Vertices - 417
Case: Polygons - 382 /Triangles - 764 /Vertices - 384
The model consists only of quadrangles and triangles.
Formats:
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Marmoset Toolbag 3.
Rendered in Blender Cycles - 1 image.
If you need a high poly mesh, write to me!