Overview:
This is a Low-poly, game ready Military Generator in three camo types (Desert, Urban, and Woodland).
Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail.
Files named using the Unreal Engine 4 Naming Convention.
File uploaded as a packed .7z file.
Geometry:
Package includes the Base Mesh and three LOD’s in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).
3DS Max Dimensions – L4.5m x W2.2m x H2.1m approximate to real world scale
Pivot is centred to the base of the model and is set at X:0 Y:0 Z:0
Textures:
Uses three sets of PBR Textures at 2048x2048 for the Main Generator, 1024x1024 for the Fire Extinguisher, and 1024x1024 for the Fuel Tanks in PNG format with both Metalness and Specular workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included Maps:
Metalness
Final Notes:
Also included is the 3DS Max scene saved as 2013 version.
.uasset file does not have materials applied to prevent conflict with your UE4 project pipeline.
Preview Images are rendered in real time in Marmoset Toolbag 2.
If you have any questions, please feel free to contact me.