Weapon Rack

Weapon Rack Low-poly 3D model

Description

Weapon Rack - PBR, Low poly - game ready.

Made in Blender, textured in Substance Painter and Rendered in Marmoset Toolbag 3

Contains: 1 Weapon Rack -> 704_verts, 600_faces, 1248_tris

Texture Workflow: Metallic

Texture Sets: Standard, Unity, UE4

Texture Size: 4k, PNG (Textures can always be scaled down, in any software if needed)

[For texture setup read my short tutorial at the end of this description.]

Formats: FBX, OBJ, COLLAD[DAE], BLENDER[ORIGINAL]

Real world size: 78x210x205cm System units: centimeters

NOTE: I only provide you with Unity and Unreal Engine Textures and Not project example. You have to Drag in, Textures and file formats into your project yourself.

___________UE4 Textures Setup_______

Import Base color, Normal map and Roughness-AO-Mettalic (all baked into one map) Double click Roughness-AO-Metallic and disable sRGB.

Create Material: Drag these 3 maps into it. Base color and normal map connect to their inputs. [Some of my assets don't have a normal map, so proceed without it]

Set Roughness-AO-Metallic node to linear color (Only works if you turned off sRGB before)

Connect RED channel to AO GREEN to Roughness BLUE to Metallic

That's it.

___________Unity Note_____________ FOR UNITY USE FBX!

For Better results in Unity:

I went to Edit>Project Settings>Player>Other Settings>ColorSpace and set it to Linear.

That's what I did in my Unity photo example.

[Set Normal map texture type in the inspector to normal map and apply]

Item rating
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Weapon Rack
$3.00
 
Royalty Free License 
Weapon Rack
$3.00
 
Royalty Free License 
Response 100% in 7.1h
3D Modeling
Low-poly Modeling
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender (.blend)102 KB
Exchange
  • Autodesk FBX (.fbx)35 KB
  • OBJ (.obj, .mtl)19.9 KB
  • Collada (.dae)27.6 KB
  • Textures 111 MB

3D Model details

  • Publish date2019-08-20
  • Model ID#2068665
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 600
  • Vertices 704
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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