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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Katana Sword – Real-Time Game-Ready 3D Model
This katana sword 3D model is built for real-time applications such as games, interactive projects, and visualizations, with a strong focus on clean geometry, performance, and practical use in production pipelines.
The handle features a higher level of geometric detail with a wrapped design to enhance visual fidelity in close-up views, while the hand guard and scabbard use simpler, more optimized geometry to maintain an efficient overall polycount. The model uses mixed topology, combining mostly quads with some triangles, with triangles applied primarily where necessary to support the blade’s shape and curvature.
The asset is provided as two separate objects — the katana and the scabbard — allowing for flexible use in scenes, animations, and gameplay setups (draw/sheath animations, prop swapping, etc.).
Technical Specifications:
Topology: Mixed (mostly quads with some triangles)
Polygon Count: 3,708
Vertices: 7,283
Objects: 2 (Katana, Scabbard)
Detail Focus: Higher detail on the wrapped handle
Optimized Areas: Simpler geometry on guard and scabbard
Use Case: Real-time rendering (games, VR/AR, interactive projects)
This model is ideal for indie games, prototypes, and real-time scenes that require a clean, efficient katana asset without heavy ornamental detail, balancing visual quality and performance.