










A fully Game-ready mesh with Low-poly and High-poly models included and fully unwrapped UVs with baked Normals, Cavity, and Anistropic maps.Modeled and Sculpted in Blender, Textured in Substance Painter.Triangles: 14124Vertices: 7080UV unwrapping: YesBaked maps: YesLow-poly: YesHigh-poly: Yes
Textures and materials were fully made from scratch in substance painter.