This is set of 7 Game ready models of Templar battle sword, Templar great sword, Medieval battle vace, Battle long spear, Templar halberd, Knights templar shields. A set of weapons to fully equip a Templar squad. Suitable for most combat situations and any opponents. These high-quality models have detailed and different textures of metal, gold, wood and leather with various small surface details of damage, shabby and scratches after battles. As well as front planes of the shields have layered paint effectt.
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General Information:
- Pack of 7 game ready assets;
- 4K PBR textures optimized and specifically packed for Unreal Engine;
- Real-world scale;
- There are 7 folders inside archive: Knights sword, Knights big sword, Knights spear, Knights halberd, Knights mace, Knights shield, Knights big shield ;
- Inside each of those there are models and 2 folders with textures sets: Standard and UE;
- Standard texture set: (Albedo (A), Normal (N), Metallic (M), Roughness (R) and Ambient Occlusion (AO));
- UE texture set: (Albedo (A), Normal (N) and AO, Roughness and Metallic (ORM));
- Normal map format for Standard set - OpenGL;
- Normal map format for UE set - DirectX.
Technical Details sword:
- 2,368 triangles total;
- 1,241 vertices total;
- 1 texture set in two versions (Standard and UE);
- 2048x4096 textures in .tga format; texel density = 50 px/cm;
Technical Details mace:
- 19,992 triangles total;
- 10,230 vertices total;
- 1 texture set in two versions (Standard and UE);
- 4096x4096 textures in .tga format; texel density = 108 px/cm;
Technical Details Spear:
- 4,016 triangles total;
- 2,167 vertices total;
- 1 texture set in two versions (Standard and UE);
- 2048x4096 textures in .tga format; texel density = 54 px/cm;
Technical Details Halberd:
- 6,689 triangles total;
- 3,775 vertices total;
- 1 texture set in two versions (Standard and UE);
- 4096x4096 textures in .tga format; texel density = 54 px/cm;
Technical Details Big Sword:
- 2,626 triangles total;
- 1,363 vertices total;
- 1 texture set in two versions (Standard and UE);
- 4096x4096 textures in .tga format; texel density = 56 px/cm;
Technical Details shield:
- 1,480 triangles total;
- 963 vertices total;
- 1 texture set in two versions (Standard and UE);
- 2048x4096 textures in .tga format; texel density = 25 px/cm;
Technical Details Big shield:
- 1,996 triangles total;
- 1,239 vertices total;
- 1 texture set in two versions (Standard and UE);
- 4096x4096 textures in .tga format; texel density = 28 px/cm;