A game ready PBR model.
Softwares used: Blender (Modeling, Rendering) , Substance Painter (Baking, texturing)
All textures are 4096×4096 and the maps included are (Unreal Engine Pack (format:tga)): Base Color, Normal(Direct x), Emissive, OcclusionRoughnessMetallic
Mech: polygons: 8002 Vertices: 4015
File Formats: 1.Blender(Native) 2.FBX 3.OBJ