DESCRIPTION

Modeled in Zbrush, then textured with Substance Painter and finally exported to 3Ds Max for final settings and renders.

FILES:

  • Archive file containing all the files
  • Max project files, 2 versions (Vray renderer and one with physical materials that doesn't need Vray)
  • FBX file with all textures EMBEDED* into it
  • OBJ file with the same
  • All the textures for each object neatly grouped for easy workflow
  • (All HD 4k textures)

NOTES:

  • -If anything needs to be changed, please hit me up I would love to update it for you
  • -If you want something engraved in the blade, make sure to send me a message and I can do it for you.
  • -If bump maps don't auto import with the fbx model, just manually add them, it's very easy.
  • -The model has been unwrapped with substance painter's new-ish auto unwrapping tool, which is really useful, but a bit messy.
  • ALL MAJOR WEAPON PIECES ARE SEPPARATED FOR EASE OF EDITING
  • (Blade_teeth, Staff_bones, etc..)

Enjoy :)

ABOUT THE SKELETON IMAGE*

  • It is a character I made and fully modeled, all the background models are all 100% mine except the lamp.
  • If you are interested in it and would like to buy it, it is full game ready with all the UW mapping done.

(Also to mention. I take requests, if you have any desire for a weapon to be made, I am your man. It will also be done much more neatly. This one at first wasn't meant to be sold)

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Reaper Scythe- Weapon Design 3D model

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Native file format
MAX2 files
Size: 786 MB
V-Ray | 2021
Other | 2021
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 14 MB
FBX
Autodesk FBX<br />Version: 2016<br />File Size: 215 MB
TEXTURES
Textures<br />File Size: 393 MB
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