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Mid Poly, Game-Ready WALTHER PP(Tris: 15,783, Texel density: 211.1 px/cm)verts: 8,396 faces: 9,221
the model is consisted out of one 4k texture set:AObase colormetallicroughness normal
The files Contains
- Mid poly version of the model
- Substance Painter file (7.3.0)
- (Unity - UE4 - PBR MetalRough) Textures
- LOD's : No
- Rigged: No
- Collisions : No
- uv : yes
A 3D model of a gun created using the midpoly technique and using PBR textures created in Substance Painter. These textures provide realistic reflections, shading and roughness, making the gun look like a real gun. The model is a highly detailed and accurate representation of a real firearm. The gun has a smooth, polished body with smooth curves and crisp edges. The final scene in Blender was carefully adjusted to emphasize the detail and quality of the model. Photorealism was achieved by carefully inspecting references and adjusting material, lighting and camera settings. This resulted in a model that looks almost identical to a photograph of the actual gun.
- you get a scene with customized light, shaders and post processing in Blender-model is optimized for use in first-person shooters -you get a sp file where you can go layer by layer and see the texture structure or change something to your liking. -The model can be used for photorealistic renders and close renders.
- fbx, obj, glb, blend, spp(7.3.0) formats
REVIEWS & COMMENTS
accuracy, and usability.
