Modeled in Blender.
The normal map was baked from a high poly model in Marmoset Toolbag 4, making this product look very detailed without using many polygons. This product is intended for game/real time/ usage. This model is not intended for subdivision.
Includes: .obj, .fbx, .x3d, .mtl, .glb, .dae files.
|| Geometry ||
Total:
11.820 Polys
11.591 Verts
21.894 Tris
Polycount(No Optic):
10.493 Polys
10.221 Verts
19.340 Tris
Polyocunt (Optic only):
1.327 Polys
1.340 Total Verts
2.554 Total Tris
Model unwrapped manually to make most efficient use of the UV space.
All objects named appropriately.
No special plug-ins needed to use this product.
|| Textures ||
Textures for DiectX and OpenGL can be downloaded.
All texture maps in 4k