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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Sci-Fi Energy Weapon – Low Poly Game-Ready PBR Asset
A high-quality sci-fi energy weapon optimized for real-time applications.This asset is fully game-ready, lightweight, and designed to work across multiple engines and pipelines.
Built with clean topology, an efficient 2.7k triangle count, and mirrored UV overlapping to maximize texture qualitywhile maintaining excellent performance. Perfect for FPS, TPS, mobile, VR, and indie games.
FEATURES
Game-ready low poly sci-fi weapon
Clean topology & optimized performance
Mirrored UV overlapping
Real-world scale
Tested in Unreal Engine
TECHNICAL DETAILS
Triangle count: 2,756
Texture resolutions included: 2048 × 2048 (2K) 4096 × 4096 (4K)
Texture maps included: Base Color | Roughness | Metallic | Ambient Occlusion | Emissive | Normal (OpenGL & DirectX versions)
FILES INCLUDED
FBX (Game-ready mesh)
OBJ
GLB / GLTF
Blender (.blend) – source file
3ds Max (.max) – static mesh
PBR Texture Sets
Preview images (render, wireframe, engine preview)
COMPATIBILITY
Unreal Engine
Unity
Blender
Substance Painter
Other PBR-compatible engines