Model Features:Geometry:
Polygon Count: Optimized mid-poly model, suitable for both real-time and rendered applications.
Clean topology with well-defined edges and smooth transitions, ensuring compatibility with both PBR and non-PBR pipelines.
Materials & Textures:
PBR-Ready Textures (if applicable): Base Color, Roughness, Metallic, Normal (OpenGL/DirectX), and Ambient Occlusion maps.
Stylized but physically inspired material work—blackened steel frame with subtle roughness and reflections.
Polished Wooden Grip: Reddish-brown finish with realistic grain and gloss.
Gold Accents: Trigger, hammer, and cylinder release are rendered in a metallic gold for a premium, ornamental feel.
Design Details:
Classic revolver silhouette with an elongated barrel and rounded muzzle for enhanced visual weight.
Realistically modeled cylinder, trigger guard, hammer, and iron sights.
Slight exaggeration in proportions to enhance readability in stylized or low-light settings.
Applications:
Ideal for first- or third-person shooter games, stylized or semi-realistic genres.
Suitable for cinematic rendering, concept art, or as a hero prop in interactive environments.
Can be easily rigged and animated for hammer, trigger, and reload sequences.
File Formats Available:(Add specifics like .FBX, .OBJ, .BLEND depending on what formats you offer.)
Scale & Compatibility:
Real-world scale (adjustable based on your engine setup).
Ready for import into Unity, Unreal Engine, Blender, or Maya.