Remington tac-14 Shotgun is a high quality, low poly asset originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 2. The weapon is separated into objects to make animation easier. No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine 5 --Textures--
4096x4096 base color, roughness, metalness, normal, AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .tga format
Specialized texture maps for Unreal Engine 4 and Unity 5 was exported.