DESCRIPTION

Realistic 2X Scope – High-Quality, Subdivision-Ready 3D Model

This realistic 2X scope is a meticulously crafted 3D asset designed for games, cinematics, military simulations, and product visualizations. It features quad-based topology with clean edge flow, making it fully subdivision-ready for high-resolution rendering without artifacts. Whether you need a scope for first-person shooters (FPS), weapon attachments, or detailed product renders, this model delivers both accuracy and flexibility.

Key Features:
  • Optimized Quad Topology & SubD Support – Clean, non-destructive edge flow allows for smooth subdivision, ensuring high-quality close-ups.
  • Realistic Design & Proportions – Modeled with attention to detail for a true-to-life 2X magnification scope, ideal for modern firearms.
  • 4K PBR Textures – Includes high-resolution, physically based textures that enhance realism with:
    • Albedo/Base Color
    • Normal Map (DirectX & OpenGL)
    • Roughness
    • Metalness
    • Ambient Occlusion
    • Opacity (for lens effects, if applicable)
  • Multiple File Formats for Maximum Compatibility – Ready for use in various 3D applications and game engines:
    • .blend (Blender – native file with non-destructive modifiers)
    • .fbx (Autodesk FBX – widely used for game engines and 3D applications)
    • .max (3ds Max – fully compatible with V-Ray & Corona renderers)
    • .c4d (Cinema 4D – optimized for native workflows)
    • .abc (Alembic – ideal for pipeline integration)
    • .usd (Universal Scene Description – Pixar-standardized format)
    • .ply (Polygon File Format – supports vertex colors and high-precision data)
    • .glb/.gltf (GLTF Binary – optimized for web and real-time applications)
    • .obj (Wavefront OBJ – universal format for easy import/export)
    • .dae (Collada – supports rigging and animations)
Technical Specifications:
  • Vertices: 30,039
  • Faces: 29,464
  • Subdivision Ready: Yes (non-destructive workflow for high-resolution rendering)
  • Game-Engine Optimized: Can be used in Unreal Engine, Unity, and other real-time applications with minimal adjustments.
Ideal Use Cases:
  • First-Person Shooter Games (FPS) – Attach to in-game weapons for enhanced realism.
  • Military & Tactical Simulations – High-accuracy design for authentic training environments.
  • Product Visualization – Perfect for showcasing firearm accessories in marketing and presentations.
  • Cinematic & VFX Projects – Supports high-resolution close-ups and detailed rendering.

This realistic 2X scope model is crafted for professionals seeking high-quality assets with a balance of detail, performance, and flexibility. The included 4K PBR textures ensure lifelike material representation, while the optimized topology allows for seamless integration into various pipelines.

Enhance your weapons, props, and environments with a detailed, production-ready scope that meets industry standards.

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Realistic 2x Scope Low-poly 3D model

Royalty Free License
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Native file format
BLEND2 files
Size: 85.6 MB
Cycles 4.2.5 | 4.2.5
Exchange formats
OBJ
OBJ<br />File Size: 3.57 MB
FBX
Autodesk FBX<br />File Size: 27.4 MB
MAX
Autodesk 3ds Max | 3 files<br />Renderer: Arnold<br />Renderer: V-Ray<br />File Size: 99.9 MB
C4D
Cinema 4D<br />File Size: 31.7 MB
MA
Autodesk Maya | 2 files<br />File Size: 94.5 MB
GLTF
glTF<br />File Size: 23.4 MB
PNG
PNG | 11 files<br />File Size: 375 MB
DAE
Collada<br />File Size: 2.57 MB
UNITYPACKAGE
Unity 3D<br />File Size: 30.3 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
29464 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 30039 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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