The product comes without a scene, camera, or lights, including only a 3d model (in max, blend, obj and fbx formats), textures and unitypackage (prefab, including model, material and textures).
It was created in 3Ds max 2020. Units - centimeters.
The pivot point - at the bottom of the object.
In Marmoset Viewer you can see what the model`s topology looks like.
Material (with applied textures) in blend format and in unitypackage.
Length is 152 cm
Width is 79,2 cm
Height is 89,6 cm
Polygons: 9693
Vertices: 9992
In the folder Textures you can find two folders with different formats (png and tga).
Each of them includes the next maps: Medieval_cannon_BaseColor, Medieval_cannon_Metallic, Medieval_cannon_Mixed_AO, Medieval_cannon_Normal_DirectX, Medieval_cannon_Normal_OpenGL and Medieval_cannon_Roughness.
Textures in PNG and TGA formats.
The texture's resolution is 4096x4096.
PBR Textures made with Substance 3D Painter 8.2.0
Preview images have been rendered in Substance 3D Painter.