DESCRIPTION

This asset is a game-ready, fully optimized M84 Flashbang created following a complete AAA production workflow — from high-poly modeling to final texture export.

Workflow Overview:

-Modeling: Built in Blender with clean topology and efficient edge flow. The model was created in high-poly and then retopologized into a low-poly version optimized for real-time performance.-Optimization: Around 15,600 triangles, balanced for both visual quality and in-game performance. Properly named meshes, pivot alignment, and clean hierarchy for easy integration in any engine.-UVs: Non-overlapping UV layout with uniform texel density and correct padding.-Baking: Normal, AO, Curvature, Thickness, and other supporting maps baked in Marmoset Toolbag for maximum quality.-Texturing: PBR workflow in Substance Painter using metallic/roughness channels. Custom masks and procedural layers for wear, dirt, and metal variation. Includes both render textures (high resolution) and game textures (optimized for real-time).-Rendering: Preview renders and turntables created in Marmoset Toolbag with realistic lighting setup.

Included Files

-Blender source file (HP + LP)-Marmoset Toolbag scene (.tbscene)-Substance Painter project (.spp)-All baked maps and final textures (for rendering and for engine use)-FBX / OBJ exports ready for import into Unreal Engine or Unity

Key Features:

Game-ready PBR assetOptimized geometry and UVsComplete source files for learning or customizationHigh-quality bakes and texturesClean and professional structurePerfect for portfolio use, prop study, or direct implementation into any real-time project.

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M84 Flash Grenade GAME READY Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 1.8 GB
OBJ
OBJ<br />File Size: 1.8 GB
FBX
Autodesk FBX<br />File Size: 1.8 GB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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15600 polygons
The total number of polygons (flat shapes) that make up the 3D model.
Unwrapped UVs
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