-High detailed modular M4A1 Carbine 3D model with photo-realistic textures. -Model is a group of 8 objects. -Game ready high detailed asset for every engine. -Ready for PBR render in Marmoset -3ds Max file contain 8 materials without attached textures -Preview images rendered with marmoset2 for game engine preview -Model has real-world scale (840mm length with stock extended) and is centered (as a group) at 0,0,0. -Each object is on its own layer in max file. -This M4 is modular asset so you can export each one object separately to engine and it will work with his own texture.
INVENTORY LIST.max (3ds Max 2011 or later) .obj .fbx
TECHNICAL SPECIFICATIONSPolygon Count: 21671 Vertices Count: 11552 Number of materials: 8 all textures are in .png Each object in max file has its own name.
TEXTURE SPECIFICATION
Each object has its own texture in resolution: M4A1_Barrel - 2048x2048 M4A1_Barrel_Muzzle - 512x512 M4A1_CarryHandle - 2048x2048 M4A1_Cover_Body - 1024x1024 M4A1_Forward_Grip - 1024x1024 M4A1_Magazine - 1024x1024 M4A1_Receiver - 2048x2048 M4A1_Stock - 2048x2048
for PBR are: -Base_Color (albedo) -Metallic -Roughness -Normal
additional: height map