DESCRIPTION

The model has been created in Blender 2.83 and textured in substance painter by myself. It is separated into different parts and can be animated for a shooting animation, the animation is not contained at this point. Attention: The gun would **NOT **be functional if 3D printed and is only intented entertainment purposes such as computer games or an animation. The general design is inspired by the famous desert eagle. The model brings some utilities for a fictional tactical special unit such as a silencer, scope or flashlight and has some engravings

I tested the model in Unity3D and blender and substance painter. The renderings are made of the high poly model for better purpose. The unity picture contains the low poly model but it is not well lit.

The package contains:

Geometry (vers/faces/tries)

  • high poly version (145064/142033/288149)
  • low poly version (22395/33947/44538)The geometry can be subsurfed.

detachable Parts, separatly textured:

  • Flashlight
  • Silencer
  • Bullet
  • Magazine
  • Scope
  • Grip (Panel)
  • Muzzle
  • Slide
  • Hammer
  • Trigger / Bolts

  • PBR Texture set (4k Maps)

  • Albedo

  • Height

  • Roughness

  • Metallic

  • Emissive (if applicable)

  • Normal

I am no professional but I am doing this in my free time, if you encounter problems or have troubles after a purchase feel free to contact me.

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High Poly and Low Poly - Pistol Caliber 50 AE Low-poly 3D model

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File formats
OBJ
OBJ | 4 files<br />File Size: 29.2 MB
FBX
Autodesk FBX | 2 files<br />File Size: 12.2 MB
GLTF
glTF | 2 files<br />File Size: 245 MB
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